Game updates/2019-09-06

0.1.3
Released – September 6, 2019

Update Size – N/A

Versions – 0.1.3.1 (Windows), 0.1.3.2 (Mac), 0.1.3.3 (Linux)

Blog – https://steamcommunity.com/games/656350/announcements/detail/1600389240451719480

Balance

 * Changed Kernels rarity: Common > Rare
 * Reduced contact damage with Mortar's orbs

Other Changes

 * The locked troll block is dead, long live the new locked troll block
 * Added new encounters to the Mines, Dungeon, and Halls
 * Updated our Steam libraries to hopefully improve compatibility on older versions of OSX
 * Made Black Rabbit 56% cuter
 * Improved the rare chest sprite
 * The entity MrsRatCrate now has an icon.
 * Queen's Crown: Queen's Crown Revision 1.png > Queen's Crown.png
 * King's Crown: King's Crown Revision 1.png > King's Crown.png

Bug Fixes

 * Black Rabbit should be able to talk now during secret shop encounters
 * Lillyth’s cell door now indicates it requires a special key
 * Summoning Stone has had its text shortened to avoid UI overlap
 * In her initial encounter, Black Rabbit no longer overlaps her dialog with an urgent popup
 * Unified block visuals and reflections
 * Mouse aim is now on by default (for reals this time)
 * Added a partial fix for memory leaks during very long play sessions
 * Tightened up hitbox on pressure plates
 * Fixed a problem causing Wealth to inadvertently increase your Key and Bomb income
 * Enemy HP bar no longer dynamically resizes due to Inner Fire status
 * Heartiness now adds 10% to healing, rounded to the nearest integer
 * Status Panel UI should now be better about showing stacks instead of duplicates
 * now has its own data instead of using data
 * Improved landing detection to prevent Mimics from getting in a bad state when jumping near holes
 * Fixed an issue related to potions now showing their effects correctly in the Status Panel
 * Potion swapping now wraps around
 * Potions can no longer be swapped while drinking
 * Leaving the room after hitting an but before it explodes no longer leaves the barrel in a bad state
 * music now correctly stops if the pilfer falls into a pit
 * Fixed an issue related to getting knocked back while slipping off the side of a rock that would prevent you from moving
 * It’s now much easier to answer “No” to a Yes/No question
 * Fixed an issue that would cause tooltips getting stuck on-screen
 * Noori’s room is no longer called The Sand Pit
 * Added an extra bridge in that room where everybody was getting stuck on a ledge due to Oiled Glomps
 * can now correctly be removed with
 * Fixed up some grid data in the Dungeons that accidentally allowed rocks to spawn where they shouldn’t
 * Dibble’s secret pilfer shop can now spawn edible food with
 * Fixed an issue causing the ability to keep doors shut after the Imp died
 * Added an icon for crate for the game over screen
 * Fixed some issues related to drop requirements on Dibble’s Silver and Gold Star Memberships
 * Fixed several bugs with Dibble's loot tables in the Hub
 * Dibble no longer sells in the Hub
 * Censer upgrade now blesses the peasant on the first level of the mines, rather than in the Hub
 * Hail to the King achievement can now be obtained across multiple sessions
 * Purified achievement can no longer be obtained by drinking a Purge potion without a curse
 * Fixed outline around dungeon locked block
 * Sacrifice spikes no longer do double damage
 * Fixed a crash related to re-rolling items on the same frame that they spawned
 * Secret walls no longer cause your controller to rumble when attacked
 * Fixed a bug preventing the from being added to the Bestiary
 * and no longer get confused with each other

0.1.3 - Hotfix 1
Released - September 6, 2019

Update Size - N/A

Versions - 0.1.3.4 (Windows), 0.1.3.5 (Mac), 0.1.3.6 (Linux)

Bug fixes

 * fixed an issue with the halls end hole