Game updates/2020-12-29

1.1.0 - Hotfix 1
Released – December 29, 2020

Update Size – ?

Versions – 1.1.1.1 (Windows), 1.1.1.x (Mac), 1.1.1.x (Linux), 1.1.0.x (Xbox)

Blog – https://store.steampowered.com/news/app/656350/view/2928994181891458556

Bug fixes

 * Fixed a crash that could occur when loading a save file with an invalid familiar equipped
 * Updated a few typos and misspellings in the localization database
 * Fixed a rare crash that could occur if checking an Entity’s validity on the same frame it was destroyed
 * Fixed an input issue that would prevent you from moving if you took damage on a specific frame of the throwing animation
 * Fixed a memory leak in the animated enemy portraits in the Journal
 * Fixed an issue that would cause Core rooms to spawn in the Bog in Othermine
 * Fixed a problem with Helios Boots that would cause them to not ignite enemies
 * Fixed a problem with Goblin landmines that would cause them to plant duds that would not explode via proximity to the player
 * Disabled UI raycasting on the potion slot indicators which could cause them to show an invalid tooltip if moused over with no active potion
 * Tus now offers you Hot Cross Buns if no other relics are left in the pool
 * Fixed an issue that would cause the Queen’s Guards to still damage you, even though their spears were lowered
 * Poison Flower trap now scales its damage correctly in Othermine
 * The secret tribute fountain encounter can no longer spawn in Othermine
 * Fixed a performance issue with the Hayfever curse
 * (Linux, Mac) Fixed a text rendering problem that could cause text to stop rendering in parts of the UI
 * Translation of changed from   to