Locations

The locations in  are mostly all kinds of, more or less, dangerous dungeons.

Notable places

 * Undermine
 * The Goldmines - First location peasant must go through.
 * Sand Pit - Boss room for Selt, Queen of Sand
 * Delvemore Dungeon - Second location peasant must go through.
 * Flooded Crater - Boss room for Mortar, Charged Golem
 * Halls of Din - Third location peasant must go through.
 * Auduin's library - The library that contains the Dusty Book for unlocking The Collector
 * Nowhere - Boss room for Noori, Spectre of Darkness and Sho'guul's lair shop of Sho'guul
 * The Shimmering Caverns - Fourth location peasant must go through.
 * Hydra's Rest - Boss room for Ponzu, Scaled Assembly
 * Golden Core - Fifth location peasant must go through.
 * Slag Vault - Boss room for Seer, World's Heart
 * Contested Bog
 * Bog Trials - A series of secret puzzle rooms for gaining access to the Throne Room.
 * Throne Room - The Pilfer Queen's Throne room.
 * Treasure Trove - Boss room for the Plunder King
 * Nowhere
 * Endroom - Last room in Undermine where Death's Hand resides
 * Antechamber - Starting room for Othermine
 * Othermine


 * Grimwood - Not playable location (lore related)


 * The Hub - Peasants base of operations. There you can find most Characters and buy upgrades.
 * Collector's Room - Change and unlock Familiars


 * Space - The Final Frontier

Special Rooms

 * Lab - This is a room located in mines, its loot unknown
 * The Garden - This is a room located in the mines, you get some gold from destroying the plants
 * Sacrifice Room - a room that can yield great reward, in exchange for health
 * Hoodie's Room - The room is where Hoodie resides and is used for fast travel.