Gold Integrity

Gold Integrity is one of the the Peasant's Stats. Gold Integrity represents how much gold the player retains upon death.

Gold Integrity starts at 50%, meaning that you get to keep 50% of your gold upon death.

It can be permanently increased by 5% for each Sack Upgrade purchased up to a maximum of 95% of gold kept after dying.

Sack upgrades are well worth investing in as soon as you can afford them, because the more gold you get to keep after death, the more you can spend at shops.

The player has 100% gold integrity if the or  is obtained on that run.

The player has 0% gold integrity in Othermine. This is because no gold is transferred between runs/to the hub.

Stat Information


This stat is capped at 100%, however having greater than 100% will display 100% but is still used for calculating curse percentages.

Gold Integrity can be seen in game by mousing over the gold integrity stat in the journal:
 * Base is the base percentage of gold that is retained upon death.
 * Base modifier is an additive modification to the base amount that will increase or decrease the base value.
 * The rest of the stats in this dialogue have their own page.
 * Income Multiplier
 * Shop Discount

Items
There are items that interact with Bomb Damage

Relics

 * : +100%, override curses.

Blessings

 * : +5% for each rank.

Curses

 * : -5% for each rank
 * : -10%