Status Effects

Status effects are mechanics that alters an entity's behavior or stats. They can be inflicted on both the player and enemies.

Ignite
Ignite is a damage-over-time (DoT) status effect that can be afflicted by anything aflame. This effect lasts for a few ticks and damages on each tick. It can be removed by stepping into water. Walking on oil resets the effect, making it last longer. It can be caused from Fiery Uberglomp, Fiery Glomp and Gargoyle's attacks, all enemies when is active, stepping on burning oil, stepping on fire pools, jumping on Torches, and getting hit from wall lanterns and Torches when the  curse is active.

Fiery Glomps, Fiery Uberglomps, and Gargoyles cannot be set on fire.

The player can inflict Ignite on enemies with, Firebird's attacks, throwing the pickaxe through fire, or imbuing the pickaxe with.

As it is fire damage, it can be weakened or negated with Gordon's Tunic or by taking a level 2 or 3 Firebird on a run.

and provide immunity from Ignite from standing in fire pools and burning oil.

Oiled
Oiled is afflicted when standing in oil. The entity cannot jump and moves slower. It can be prevented by possessing the or.

Poison
Poison is a DoT status effect that damages the entity for a few ticks on each tick and significantly slows it down. It can be inflicted by Vilepots, Spiders, Wolf Spiders, Toxic Scales and other Scales in their presence, and all enemies when cursed with.

Poison can be inflicted on enemies with and.

Electrified
Electrified is afflicted when in electrified water. It is removed when the entity moves out of water. Lightning Mites and Mortar's orbs can electrify water.

The player can electrify enemies, which creates chain lightning between some enemies. If the enemy is standing on water, it will temporarily electrocute the water as well. The player can electrify enemies by imbuing the pickaxe with, taking the Thunderbird on a run, or the.

The damage can be reduced if the player has a level 2 or 3 Thunderbird or.

Lightning mites will not take electrical damage, but can chain lightning upon hit to other enemies.

Broken Armor
Broken Armor is an enemy-exclusive status effect. It can be inflicted on enemies with the. It causes afflicted enemies to take more damage from all sources.

Blessed
Blessed is an enemy-exclusive status effect. The Ardor Priest can bestow it onto other enemies, temporarily increasing their HP and damage.

Invigorated
Invigorated is a player-exclusive status effect. It temporarily increases movement speed via the relic