Bug Fixes[]
- Fixed a crash related to loading Sho'guul's lair
- Fixed a crash relating to dying while holding a
Pilfer Credit Card
- Cooldown timers now scale correctly with status indicators and have been recolored
- Fixed an issue with
Doom Blade and the Pendant relics that prevented them from correctly calculating their stats when reloading from save state
- Corrected some ownership issues preventing fireballs that had been reflected by
Grimhilde's Mirror from destroying their target
- Cleaned up some layering issues around locked and rocked chests
- Fixed an issue preventing some Mortar-related achievements from being obtained
Waking Light is now less likely to shoot you from across the floor
- Big Chests now proc
Lockpick
Fan of Knives still procs even if the initial blow kills the target
- Igniting your pickaxe while carrying lots of
Gust stacks now looks better
- Fixed a graphical issue causing burning oil to become invisible
- Fixed some issues causing Dibble to stock too many relics and to restock his store after reloading
- Fixed the cost scaling of Black Rabbit’s lever game
Balance Changes[]
- Gold cap has been raised from 100,000 to 999,999
Relic Eater now destroys itself after eating 1 relic
Mutation now has a 50% chance of activating
- Reduced the cost of
Golden Popcorn from
850 >
550
Other Changes[]
- Flammable-Tag got removed from
Ham Shank,
Fish Kebab and
Medium Rare Steak
- Cleaned up some font-related issues across various languages
Glasses upgrade no longer allows you to see Mortar’s (beefy) arm HP
- The invulnerability status granted after defeating a boss is now much less abusable
Glasses now allows you to see the HP of Toadvine and Bathcat
- Added an audio cue when entering a room with an
Imp in it
- Effect-Text from
Pocket of Holding changed:
Pocket of Holding
>A pocket of normal size, but enormous carrying capacity.
Hotfix 1[]
Additions[]
- Added upgrade_string-entry
max_summon_count
Bug fixes[]
- Unknown
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