Features[]
Players can now adjust their Summoning Stone level from the pause menu (it can be viewed at any time, but can only be adjusted when the peasant is in the hub)
Balance Changes[]
- Boss health and damage now scales by 25% per Summoning Stone level, down from 50%
- The health and damage of normal enemies, hazards, and traps now scales by 5% per Summoning Stone level (these did not scale before)
- Noori’s cursed fireballs now track slower, making them easier to dodge and jump over
- Noori now pauses for longer when snuffing an individual torch, giving more opportunity for damage
- Mortar now pauses for longer when collecting his orbs, giving more opportunity for damage
- Damage of Blackguard's attack
Hack and Slash
increased:19
>21
- Health of Spate Fly lowered:
10
>5
Bug Fixes[]
- Fixed a save/load issue with Pilfer Credit Card
- Fixed a save/load issue with Mushroom
- Fixed a freeze that could happen if Witch's Brew gave you the Bottle Stopper curse
- Fixed several Delvemore Dungeon encounters where rocks would spawn inside of walls
- Throwbo is now 32% less likely to get stuck on the scenery
Hotfix 1[]
Bug Fixes[]
- Fixed some issues causing people to lose their axe during the Noori fight
- Fixed hp scaling on objects like cursed torches
- Fixed a softlock related bug to the Bottle Stopper curse in a specific situation
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