Bug fixes[]
- Fixed a crash that could occur when loading a save file with an invalid familiar equipped
- Updated a few typos and misspellings in the localization database
- Fixed a rare crash that could occur if checking an Entity’s validity on the same frame it was destroyed
- Fixed an input issue that would prevent you from moving if you took damage on a specific frame of the throwing animation
- Fixed a memory leak in the animated enemy portraits in the Journal
- Fixed an issue that would cause Core rooms to spawn in the Bog in Othermine
- Fixed a problem with Helios Boots that would cause them to not ignite enemies
- Fixed a problem with Goblin landmines that would cause them to plant duds that would not explode via proximity to the player
- Disabled UI raycasting on the potion slot indicators which could cause them to show an invalid tooltip if moused over with no active potion
- Tus now offers you Hot Cross Buns if no other relics are left in the pool
- Fixed an issue that would cause the Queen’s Guards to still damage you, even though their spears were lowered
- Poison Flower trap now scales its damage correctly in Othermine
- The secret tribute fountain encounter can no longer spawn in Othermine
- Fixed a performance issue with the Hayfever curse
- (Linux, Mac) Fixed a text rendering problem that could cause text to stop rendering in parts of the UI
- Translation of
Doppelbock changed from
Peasants would often use Dopplebok to sneak away for a quick nap with no one noticing their absence.
toPeasants would often use Doppelbock to sneak away for a quick nap with no one noticing their absence.
Hotfix 1[]
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