Lurker is an enemy in UnderMine.
History[]
Changelog | |
---|---|
Version | Additions and Changes |
? | Added Lurker. |
0.4.0 | Lurkers can no longer impale themselves. |
0.5.0 | Lurkers should no longer damage themselves (for real this time). |
0.6.0 | Added a randomized delay between Lurker shots to offset them from each other. |
1.0.0 | Changed health from 120 to 108 . |
Trivia[]
Lurkers are a reference to the Lurker unit from the real-time strategy game StarCraft, as they both have a habit of burrowing and possess a similar subterranean spiked attack.
See also[]
Notes[]
- Lurker's Impale attack begins after the Lurker's blink animation. A trail of spikes will erupt from the floor in the direction of the player when this happens. The attack has a large range of at least five tiles — it will easily stretch from the entire height of the player's screen — but the attack is easily avoided by jumping.
- Attacking a Lurker with a Status Effects, such as those provided by Seertooth or Toxin, can help to keep track of the Lurker's location.
- Attacks from the Lurkers are able to destroy blocks and reveal Secret rooms.
- The lurker's attacks cannot go across holes, but the lurker itself can.
Wayland's Boots grant immunity to its attacks.