A shop that is run by the Shop Keeper. Appears on every floor starting from Goldmine 2 or from Othermine 2.
The player can pay 1,200 to join the loyalty program, which will unlock the Pilfer (NPC) in the Hub.
A TRANSMUT3 will spawn randomly if TRANSMUT3 Installation upgrade is bought. More often with the
TRANSMUT3 Expansion and even more often with the
TRANSMUT3 Saturation.
Related Items[]
Pilfer Credit Card Gold allows the player to go into debt, which will still have to be payed, even in future runs.
Rabbit Gloves 1 random item is free each shop.
Simple Chest more items for sale
Meal Ticket the shop gives free Food
Pilfer Ring also decreases costs by 20%.
Loyalty decreases costs by 10% each
Inflation increases costs by 10%
Market Crash increases costs by 20%
Tariffs doubles costs.
Security Theater when shop requires a key to enter, the cost will be increased to 4 Keys. Shops can still be found unlocked.
AlongsideTariffs it can require 8 Keys.
Blood Offering changes cost of items from gold to life.
See also[]
Notes[]
- Any Items that are destroyed in the shop will take money from the players. This can bring them down to 0 gold.
- Food can be grilled in the shop to get more value, but their cost will increase a lot.
- Gold is the only currency for this Shop.
- The shop may require a Key to get into.
- The shop will always contain at least 1 Food item and 1 Basic Item.
- This shop can be upgraded by buying upgrades from the Pilfer (NPC).
- Some Curses, such as
Waking Light and
Rain of Fire are ignored in the shop and will not activate.
- Bombing the cart in the upper right corner of the shop gives a 2% chance to spawn a Relic.[1]
- If the
Debt Curse is present talking to the Shop Keeper will let you pay off your debt without gold, for a different price.
References[]
- ↑ 2% – Quasimodem on Discord, September 15, 2020.