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Sho’guul’s lair

The portal to Sho’guul’s lair has a chance to be spawned when first entering the room with an exit hatch.

Sho'guul's portal-spawning mechanic is based on mathematics between Blessings and Curses.

  • Every run the percentage chance to encounter Sho'guul is set to 5% at the start of Goldmine 1. The chance you accumulate carries over floors in a single run.
  • Obtaining curses grants 10% per major curse and 5% per level of minor curse.
  • Obtaining a blessing, whether through the use of InverterInverter, through Altars, or picking them up from the ground, removes 5%.
    • Blessings granted by the CenserCenser do not count towards this calculation.
  • Removing curses, whether through PenancePenance, the Purge PotionPurge or Purification PotionPurification potions, TalismanTalismans, or otherwise does not reduce the chance to encounter Sho'guul.
  • Leaving Sho'guul's floor resets the chance -15%, even if you do not buy anything from him.

Relics for sale (by Price)[]

Relic Cost
Major CurseMajor Curse Minor CurseMinor Curse
Box of HoldingBox of Holding 4
Transmutagen BlastTransmutagen Blast 3
ChakramChakram 3
NullstoneNullstone 3
Shield of QuillsShield of Quills 3
Doom BladeDoom Blade 2 2
Pocket of HoldingPocket of Holding 2 2
SuneaterSuneater 2
MiniaturizerMiniaturizer 2
LockpickLockpick 1 2
MjölnirMjölnir 1 2
Glass CannonGlass Cannon 1 1
Rabbit GlovesRabbit Gloves 1 1
Soul GuardSoul Guard 1 1
Tsar BombaTsar Bomba 1 1
Stoneforge BrothStoneforge Broth 1
Karmic ScaleKarmic Scale 5
MushroomMushroom 3
Branding BombBranding Bomb 2

Relics for sale (Alphabetical)[]

Relic Cost
Major CurseMajor Curse Minor CurseMinor Curse
Box of HoldingBox of Holding 4
Branding BombBranding Bomb 2
ChakramChakram 3
Doom BladeDoom Blade 2 2
Glass CannonGlass Cannon 1 1
Karmic ScaleKarmic Scale 5
LockpickLockpick 1 2
MiniaturizerMiniaturizer 2
MjölnirMjölnir 1 2
MushroomMushroom 3
NullstoneNullstone 3
Pocket of HoldingPocket of Holding 2 2
Rabbit GlovesRabbit Gloves 1 1
Shield of QuillsShield of Quills 3
Soul GuardSoul Guard 1 1
Stoneforge BrothStoneforge Broth 1
SuneaterSuneater 2
Transmutagen BlastTransmutagen Blast 3
Tsar BombaTsar Bomba 1 1

History[]

Changelog
VersionAdditions and Changes
0.3.0Added Sho'guul's lair.
0.3.1Fixed a crash related to loading Sho'guul's lair.

Notes[]

  • You can encounter him more than once in the same run, but due to the mathematics explained above, doing so requires both luck and active curse stacking without getting a corresponding number of blessings.
  • The entrance to his shop will not disappear if you leave the room.
  • Legendary items available for deals can not be transmuted. Any items dropped as a result of taking one of his deals can be transmuted, but not into other legendary relics.
  • Sho'guul's dialogue lines vary based on the amount of curse the player has.
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