Sylph is a Familiar of the Peasant and helps with Blessings.
The Sylph gains 50 XP every time the Peasant uses an Altar, and a varying amount every time they enter a new floor. The Sylph does not gain XP from blessings or Curses gained from other sources.
The Sylph needs 600 XP to reach level 2 and 1600 XP to reach level 3, for a total of 2200 XP to gain max level.
Even if you use every altar (on floors 1 & 3 except dungeon where altars are on every floor), accounting for Sylph's level 2 ability (gained at Halls of Din Floor 1, Slyph will only Gain 2100xp by the very end of the run, this means that in order to get a level 3 Sylph you must find a relic, potion, or altars in Secret Rooms to gain enough experience.
Familiar Style[]
The Familiar style for Sylph is called Angelic Charm and it can only be unlocked on a WHIP that assigns Sylph.
The Requirements for getting the Familiar Style is
- Greater than 100 000 points
- Make it to the Endroom
Positive Interactions[]
Inverter removing a curse with a level 3 Sylph you will get 2 levels of blessing
Devotion will allow you to use altars a second time (stacks with sylph's level 2 ability, enabling three uses of the altar)
Holy Guacamole spawns an extra altar room on each floor with an altar room
Altar in a Bottle gives an extra altar
Biscuits give 3x xp for each altar use and floor change.
Cosmic Egg gives 3x xp for each altar use and floor change.
Notes[]
- When the Sylph reaches level 2, if the altar the Peasant used would break, it will. The level 2 buff applies only to all future altars, not the one they are currently using.
History[]
Changelog | |
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Version | Additions and Changes |
0.2.1 | Added Sylph. |
The Sylph allows the peasant to pray more often and with reduced cost, supporting blessing based builds. | |
0.2.2 | Sylph’s Absolution ability now correctly reduces the cost of ![]() |
0.4.0 | Sylph requires more exp to gain level 2 and 3. |
1.0.1 | Changed craft cost from to . |
1.2.0 | New Familiar Style ![]() |
Gallery[]
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In-game appearance
Removed |
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